A Grey That Matters

A Grey That Matters is a school project developed for a group assignment during the first year of the Game Design course at Event Horizon School, gathering students from all classes.


About the project

A Grey That Matters is a First Person Puzzle Game about space and time manipulation. Set in an unknown and mysterious dimension, the player is able to solve room-escape style puzzles through the use of an artifact that can transfer kinetic energy to certain objects.