About me

Hi! I’m Federico.

I am a game designer with 7+ years of experience in the industry and expertise in topics such as 3Cs, Interactions, Level design and Progression.
I have strong technical skills and a background in programming that allows me to be highly independent when required and to work in a production-oriented mindset.

During my career I developed games with a variety of engines, and have contributed to successfully shipped games for multiple platforms, including consoles and PC.

I am currently working as Game Designer in Light Brick Studio.

Recent Work

Mario+Rabbids Sparks of Hope (@Ubisoft Milan)

Mario+Rabbids:Kingdom Battle (@Ubisoft Milan)

In my free time, I also enjoy developing prototypes and experimenting with tools in order to improve my technical knowledge. Here you can see one of my latest experiment with setting up a multiplayer experience.

Here is a short recording of an online test with a few friends

Over time I have explored on many different experiences and engines, especially during game jams:

Quick Overview of my personal projects

To see more, check out my Games or Projects sections below!

>Personal Projects

If you wish to see my ongoing experiements with tools (not necessarily leading to a published project) check the blog section!

See you around,