Hi! I’m Federico.
I am a game designer with 5+ years of experience in the industry and expertise in topics such as 3Cs, Interactions, Level design and Game balancing.
I have strong technical skills and a background in programming that allows me to be highly independent when needed and to work in a production-oriented mindset.
During my career I developed games with a variety of engines, and have successfully shipped games for multiple platforms, especially console and PC.
In 2020 I relocated to Copenhagen following my partner and I am currently working as Game Designer in Light Brick Studio.
Mario+Rabbids Sparks of Hope (@Ubisoft Milan)
Mario+Rabbids:Kingdom Battle – Donkey Kong Adventure (@Ubisoft Milan)
Mario+Rabbids:Kingdom Battle (@Ubisoft Milan)
In my free time, I also enjoy developing prototypes and experimenting with tools in order to improve my technical knowledge. Here you can see one of my latest experiment with setting up a multiplayer experience.
Over time I have explored on many different experiences and engines, especially during game jams:
To see more, check out my Games or Projects sections below!
If you wish to see my ongoing experiements with tools (not necessarily leading to a published project) check the blog section!
See you around,