Air Clash

Air Clash is a prototype created for a Game Design class group assignment. We focused on generating a dynamic-rich game from a tight design. Developed using Unreal Engine 4, the game works only in LAN environments, but contains two different game modes, a large number of maps and most importantly, rocket jumping.


About the project

Air Clash is a competitive first person shooter about pushing each other outside floating multiplayer arenas armed with a powerful air cannon.